EoD Guidebook
  • Getting Started
    • Loading into the game
    • Character Creation
  • Server Rules
    • Discord/Community Guidelines
    • Clothing Regulations
    • Auto Bans
    • Roleplay Restrictions
    • Faction Rules
      • General Rules
      • War Regulations
      • Group/Faction Attacks
    • Other Rules
      • Robbery RP
      • Base Raiding
    • Minor Offenses
      • Safezone Rules
      • Improper Structure Crafting
      • Character Death Restriction Policy
      • New Life Rule (NLR)
      • Fail RP
      • RDM/VDM
    • Moderate Offenses
      • Misuse of Confirm Killing
      • Powergaming
      • Metagaming
      • Combat Logging
      • Griefing
      • NITRP
      • LTAP
      • General Toxicity
      • Unreasonable Transfer of Items
      • Sleep Camping/Spawn Camping
    • Severe Offenses
      • Modding
      • Exploiting/Duping
      • Severe Toxicity
      • Dating RP
      • Erotic Roleplay (ERP)
  • Community Rank Structure
    • Owner
    • Supervisor(s)
    • Staff
    • Trial Staff
    • Supporter(s)
    • Certified Roleplayer(s)
    • Verified Member(s)
  • Requirements
    • Certified Roleplayer
    • Factions
    • Staff
    • YouTuber/Streamer Role
  • Information
    • List of Factions
  • Documentation
    • Crafting System
      • Crafting Menu
      • Structures Menu
    • Emotes
    • Group/Faction System
    • Looting
    • Roleplay Interactions
    • Safezones
    • Stances
    • Survival System
    • Zombies
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  1. Requirements

Factions

Requirements For Official Status

  • 5 members or greater

  • Been a faction for at least 14 days or more

  • No toxicity, strikes, or griefing on record

  • Needs to have original lore & name

  • The Following Faction Types are capped at 5 maximum

    • Biker

    • Militarist

    • Trader

Process For Official Factions

  1. Must wait 7 days after becoming official before requesting clothing assets

  2. Must wait 14 days after becoming official before requesting MLOs/YMAPs

  3. Must wait 30 days after becoming official before requesting vehicle assets to be implemented

Faction Exclusive Vehicles

  • Lore Factions:

    • Allowed up to 5 exclusive vehicles

    • Aircrafts/Boats

      • Exclusive to only Militarist, and Trader factions, they can be robbed by other players/factions

        • Militarist are allowed up to 2 aircraft, and/or 2 boats

        • Trader are allowed only 1 aircraft, and/or 1 boat

        • Not allowed to craft 2 or more of each

  • Official Factions:

    • Allowed up to 2 exclusive vehicles

    • Must wait 30 days after becoming official to be eligible for Exclusive Vehicles

  • Variants such as insurgent, insurgent2, etc count as one exclusive vehicle

  • Aircrafts are not allowed to have any turrets

Official Faction Tiers

Tier 1 - Newly created official factions with approval date under 7 days

Tier 2 - Official Factions that have had official status for at least 7 days

Tier 3 - Official Factions that have had official status for at least 1 month

Faction Framework / Faction Perks

Tier 1 Official Factions:

  • Implementation of Jukeboxes

  • Vehicle Crafting

    • Up to 5 vanilla vehicles of their choosing, and no turreted vehicles

  • Weapon Crafting

    • Up to 5 standard weapons of their choosing, no addons or MK2s

Tier 2 Official Factions:

  • Vehicle Crafting

    • Up to 10 vanilla vehicles of their choosing, and 1 turreted vehicle

  • Weapon Crafting

    • Up to 10 standard weapons of their choosing, 2 addons/MK2s

  • Faction Spray Logos/Stickers

    • Only one, and must be original

  • Faction Exclusive Clothing

    • Only one, and must be original, and tested

    • Cannot be futuristic, overpowered, or unrealistic

    • Must fit the theme/type of faction you created

Tier 3 Official Factions

  • Allowed 3 maximum desired Custom Bases/Maps built into the world for faction, premade bases do not count

  • Exclusive Vehicles

    • Allowed up to 2 exclusive vehicles maximum, no aircraft or boats

Lore Factions can be exempt from Faction Framework limitations

Requirements to Maintain Official Status

The following only applies to non-lore factions:

  • Must have activity within 14 days

  • Cannot have more than 3 group/faction strikes on record

  • Leader cannot be banned for longer than 14 days

The following only applies to lore factions:

  • Cannot have more than 3 group/faction strikes on record

  • Cannot be toxic or continuously breaking the rules

  • Leader cannot be permanently banned

  • Leader cannot "officially" disband faction unless permitted by the owner

Applicants may be denied if:

  • Your faction does not meet the requirements above

  • Staff suspects you or your group to be breaking the rules

  • The leader get's banned

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Last updated 1 year ago