Factions
Requirements For Official Status
5 members or greater
Been a faction for at least 14 days or more
No toxicity, strikes, or griefing on record
Needs to have original lore & name
The Following Faction Types are capped at 5 maximum
Biker
Militarist
Trader
Process For Official Factions
Must wait 7 days after becoming official before requesting clothing assets
Must wait 14 days after becoming official before requesting MLOs/YMAPs
Must wait 30 days after becoming official before requesting vehicle assets to be implemented
Faction Exclusive Vehicles
Lore Factions:
Allowed up to 5 exclusive vehicles
Aircrafts/Boats
Exclusive to only Militarist, and Trader factions, they can be robbed by other players/factions
Militarist are allowed up to 2 aircraft, and/or 2 boats
Trader are allowed only 1 aircraft, and/or 1 boat
Not allowed to craft 2 or more of each
Official Factions:
Allowed up to 2 exclusive vehicles
Must wait 30 days after becoming official to be eligible for Exclusive Vehicles
Variants such as insurgent, insurgent2, etc count as one exclusive vehicle
Aircrafts are not allowed to have any turrets
Faction Framework / Faction Perks
Tier 1 Official Factions:
Implementation of Jukeboxes
Vehicle Crafting
Up to 5 vanilla vehicles of their choosing, and no turreted vehicles
Weapon Crafting
Up to 5 standard weapons of their choosing, no addons or MK2s
Tier 2 Official Factions:
Vehicle Crafting
Up to 10 vanilla vehicles of their choosing, and 1 turreted vehicle
Weapon Crafting
Up to 10 standard weapons of their choosing, 2 addons/MK2s
Faction Spray Logos/Stickers
Only one, and must be original
Faction Exclusive Clothing
Only one, and must be original, and tested
Cannot be futuristic, overpowered, or unrealistic
Must fit the theme/type of faction you created
Tier 3 Official Factions
Allowed 3 maximum desired Custom Bases/Maps built into the world for faction, premade bases do not count
Exclusive Vehicles
Allowed up to 2 exclusive vehicles maximum, no aircraft or boats
Lore Factions can be exempt from Faction Framework limitations
Requirements to Maintain Official Status
The following only applies to non-lore factions:
Must have activity within 14 days
Cannot have more than 3 group/faction strikes on record
Leader cannot be banned for longer than 14 days
The following only applies to lore factions:
Cannot have more than 3 group/faction strikes on record
Cannot be toxic or continuously breaking the rules
Leader cannot be permanently banned
Leader cannot "officially" disband faction unless permitted by the owner
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