Group/Faction Attacks
Preparing and planning
In order for an attack to happen, the attacking side MUST get in contact with a non-involved staff member to request and approve an attack. This is so that way the staff member can verify that there is a sufficient amount of defenders to begin an attack.
The following prerequisites must be met to request an attack:
Good reasonable RP initiation to attack, not just because you want to, or simply for one negative radio comment
Defending side needs to have at least 3 defenders
Attacking side cannot exceed more than double the amount of defenders, some examples are listed below
3 defenders, 6 attackers max
4 defenders, 8 attackers max
5 defenders, 10 attackers max
etc etc...
Should any of the prerequisites not be met, the attack will have to be put on hold or called off.
Regulations
No more than 1 turreted vehicle allowed in an attack per side
Defenders that are incapacitated during the attack are to stay incapacitated until the attacking side loses, and attackers who are incapacitated must remain incapacitated until defending side loses.
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