Group/Faction Attacks

Preparing and planning

In order for an attack to happen, the attacking side MUST get in contact with a non-involved staff member to request and approve an attack. This is so that way the staff member can verify that there is a sufficient amount of defenders to begin an attack.

The following prerequisites must be met to request an attack:

  • Good reasonable RP initiation to attack, not just because you want to, or simply for one negative radio comment

  • Defending side needs to have at least 3 defenders

  • Attacking side cannot exceed more than double the amount of defenders, some examples are listed below

    • 3 defenders, 6 attackers max

    • 4 defenders, 8 attackers max

    • 5 defenders, 10 attackers max

    • etc etc...

Should any of the prerequisites not be met, the attack will have to be put on hold or called off.

Regulations

  • No more than 1 turreted vehicle allowed in an attack per side

  • Defenders that are incapacitated during the attack are to stay incapacitated until the attacking side loses, and attackers who are incapacitated must remain incapacitated until defending side loses.

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