War Regulations
Declaring Group/Faction Wars
The following factors must be met to declare an official war between factions:
Must be at least 3 or more members online on both sides, and no more than double the amount of defenders for attackers
Negotiation attempts must be made with the opposing faction before declaring war
Staff must green-light a war declaration between factions
Rules To Follow
Players that have a character in both groups that are at war are only allowed to pick one side, you are not allowed to swap back and forth between sides during a faction war
Players that login during an faction war are automatically involved if they are seen or interacted with, you may only log out if practicable to do so
After a faction has had 3 losses (3 wipe outs) during a faction war, they are subject to submit to the winning faction with a cooldown for 72 hours
After a faction cooldown, the losing side has the opportunity to negotiate or continue the war for a last time; if they lose again, then that faction will be subject to NLR (This means memory loss for the opposing faction and vice versa)
If the defending side loses, they have the choice to retaliate, negotiate, or surrender
If the attacking side loses, they cannot attack again and any hostilities leading up to the war must be forgotten and any assets that were the cause of the war/attack are to be surrendered back to the winning faction
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