War Regulations

Declaring Group/Faction Wars

The following factors must be met to declare an official war between factions:

  • Must be at least 3 or more members online on both sides, and no more than double the amount of defenders for attackers

  • Negotiation attempts must be made with the opposing faction before declaring war

  • Staff must green-light a war declaration between factions

Rules To Follow

  • Players that have a character in both groups that are at war are only allowed to pick one side, you are not allowed to swap back and forth between sides during a faction war

  • Players that login during an faction war are automatically involved if they are seen or interacted with, you may only log out if practicable to do so

  • After a faction has had 3 losses (3 wipe outs) during a faction war, they are subject to submit to the winning faction with a cooldown for 72 hours

    • After a faction cooldown, the losing side has the opportunity to negotiate or continue the war for a last time; if they lose again, then that faction will be subject to NLR (This means memory loss for the opposing faction and vice versa)

  • If the defending side loses, they have the choice to retaliate, negotiate, or surrender

  • If the attacking side loses, they cannot attack again and any hostilities leading up to the war must be forgotten and any assets that were the cause of the war/attack are to be surrendered back to the winning faction

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